A perfectly timed spell can completely dismantle an unstoppable push or secure a victory in the final seconds of a match.
However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.
Small Spells, Big Impact
Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.
A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.
Maximize your value.If an inferno tower locks onto your giant, zap it to reset the damage beam.A deck without cheap removal will be destroyed by bait strategies.
The Heavy Spells: Destruction and Value
If your opponent places a musketeer and a cannon directly next to their princess tower, a fireball provides insane value.
Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.
Magic CategoryBest ScenarioMid-Damage SpellsDamaging the tower while killing a defending wizardHigh-Damage SpellsFinishing off a tower from 500+ hitpoints
Synergizing Spells with Your Deck
Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.
Always ensure your spells cover the inherent weaknesses of your primary troops.
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